Boost on Snow Leopard (x86_64) howto

To install Boost on Snow Leopard using a package manager, like Fink, makes life very easy. Problem when ‘making’ a Cpp or C file using the G++ (gcc), shipped with Xcode (3.2.4), it creates binaries using the x86_64 architecture, and boost of Fink is not. The default installation and packages of Fink are 32-bit or [...]

Drawing scaled Video XNA

Importing Video via the ContentPipeline can only be done with WMV video files. It’s very hard to get the video format and encoding right, there is a lot of WMV importer complaining about corrupt files etc. But if you do get ‘em right the next hurdle is to get is displayed the right way.
I’m using a SpriteBatch [...]

XML parser C# (CutFish) project

I’ve launched my own opensource XML parsing project for Windows (.net 3.5) called: CutFish. It’s written in C# (Sharp C), opensource and available at SourceForge.net.
The Developer assigns the full XML file path, and the parser encapsulates Elements, and Attributes inside wrapping objects. These wrapping Objects can be iterated through in two directions: up and down. This [...]

Windows 7 Legacy Acer Upgrade

It’s time to induce new life into my old Acer Aspire notebook. And what better way to do this than with a fresh install of Windows. Windows 7 has been around for a couple of months, and claims to run on, almost, the same hardware as Windows XP does. Well let’s put it to the [...]

Why USB-IF ruins USB with 3.0

The Universal Serial Bus Implementers Forum (USB-IF) has updated their Specification to level 3.0 last summer.  A quick summary why the new specification is going to ruin USB as we know it. The revision has added a new type of USB called: Super Speed.
Changelog 3.0 vs. 2.0
The new standard in a nutshell.
Target
Support up to 4.8 [...]